Personal project · Paper
Combat SMP
One to six selectable combat styles and 40+ abilities, each with its own custom model, plus a matching texture pack.
PluginsResource PacksCustom SystemsServer Development
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02.1
Paper plugins in Java, event driven and async where it matters. Production Skript when you want same-day changes on a live server.
02.2
Swords, wands and armour sets with their own abilities, cooldowns and 3D models. Combat SMP alone shipped 40+ abilities.
02.3
Item, block, GUI and armour textures drawn alongside the code, so the plugin and the pack ship together. Bring your own models, or we source public-domain ones.
02.4
Economies, player data, shops, GUIs and minigames. SQLite or MySQL, with reads and writes kept off the main thread.
Also: Skript → Java ports · version migrations · Spark reports turned into fixes
03
Personal project · Paper
One to six selectable combat styles and 40+ abilities, each with its own custom model, plus a matching texture pack.
Personal project · Paper
Eight custom rune swords, each carrying two abilities. Sixteen abilities across the set.
Client · Paper
Twenty custom swords, each with its own ability and its own texture.
“Had a few bugs after launch. Fixed within a day.”Coke SMP, server owner
Client · Paper
Twelve custom wands, nine custom boss mechanics, and full custom textures.
“Delivered exactly what we needed and way ahead of schedule. The code was perfectly clean.”Mythic SMP, server owner
Client · Skript
Twenty-two custom floating islands and twelve glider wings with custom textures.
“Insane quality. Our players love the new mechanics. Highly recommend if you want it done right.”Aetheria SMP, owner
Client · Paper
Nine custom armour sets and twenty-two custom weapons, all with custom textures.
“Best dev I’ve worked with. Fixed bugs from previous devs and built out our new system flawlessly.”Netherite+ SMP, server owner
Open slot
Tell us the mechanic and your server version. We reply with a scope and a fixed price, or an honest no.
Start a Project04
You send the mechanic. Within 1–2 days we reply with what is actually buildable, a version target and a fixed price.
The scope gets written down: commands, permissions, config and edge cases. A 50% deposit starts the work.
Built against the Paper API or in Skript, pinned to your server version, with heavy work kept off the main thread.
You get a test server IP and try it live while it is being built. Changes happen before delivery, not after.
The remaining 50% on delivery. You get the compiled plugin, its config, a README and a support window.
05
One team, two toolchains, and a fixed price before any code is written.
05.1
Written for your server’s loop. No reskinned marketplace plugins, no generic templates.
05.2
Menus, items and mechanics that feel like they shipped with the game. Click-safe GUIs, so a misclick never costs a player an item.
05.3
Database work runs async and the main thread stays free. Spark and timings reports get turned into actual fixes.
05.4
Items, blocks, GUIs and armour drawn next to the code, so the plugin and its pack ship together.
05.5
1.21 through 1.26.2 on Paper, Purpur, Pufferfish and Spigot. SQLite or MySQL. Version migrations with a rollback path.
05.6
Combat styles, rune swords, wands, bosses and armour progression. Most of what we ship is custom SMP content.
Fixed price before any code · Live test server while it is built · 50% up front, 50% on delivery
Pricing
Every job gets a written scope and a fixed price first. These are typical shapes, not a menu. The planner and the contact form get you an actual number.
$5+per fix
A single bug, a small feature, or a Spark report turned into a fix, like patching a dupe glitch or adjusting an item cooldown.
$10–$30per pack
Custom item, block or GUI textures to match your server’s theme.
$10–$20typical range
Cheaper and faster to build, but can get laggy and buggy as your server scales. Good for seasonal events and basic admin GUIs.
Most common
$30–$50typical range
A high-performance plugin built from scratch in Java for the Paper API, like a full custom minigame or a complex economy.
Bigger scope than this? The planner and the contact form still get you a real quote. Prices are estimates and depend on exact requirements.
Planner
Pick what your server needs. You get a brief you can send in one click, and we reply with scope and a price.
Nothing picked yet. Choose from the chest above.
This fills in the contact form. Nothing is sent until you press send there.
Ready-made
Swords, bows and a crossbow with custom abilities, made for Skript 1.21.11, with a dedicated texture pack for event items.
Free · $25 to revamp it for your SMP
FAQ
Every job starts with a written scope and a fixed price agreed before any code is written. There is no hourly rate that can run away from you.
The compiled plugin or Skript file, its configuration, and a README explaining every option, plus a support window agreed before work starts.
Yes. Send what you have and a Spark or timings report if performance is the concern. The scope reply will say plainly what is and is not fixable.
With deliberate work, yes. Folia’s regionised threading changes what a plugin can safely do, so Folia jobs are scoped as their own case rather than assumed to work like Paper.
Use the planner above, or just describe the problem in the contact form. Part of the scoping reply is telling you what is actually buildable.
For big servers, content creators or content SMPs, case by case. Not for random or brand-new SMPs.
No. Payment is always 50% before work starts and 50% on final delivery. If we cannot deliver as scoped, you get a full refund.
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Discord: melondev.shop · DMs get answered faster than email
Start a project
The mechanic, your Paper build number, and roughly when you need it. We reply with scope and a price, or an honest no.